I'm not sure any sources contradict the Dark Trooper's missiles being slow as hell. I mean damn it, I mastered force pushing missiles in Jedi Outcast 2, then I play the first one and find I could beat the final boss with my eyes closed.Shouldn't we be using lore instead of game mechanics?.Cause lore can be quite different then game mechanics. O man this will be a walk in the Park then for the SM, Unless proved otherwise :) Honestly it was a teensy bit insulting to the player's skill. The missiles were made incredibly slow so you could force push them back into the Dark trooper to damage it, as it was light saber proof. Said: Prime Prime that bad? never played the game myself.But for arguments sake lets say the volicity/damage & impact is as it should be from that type of cannon/missle could the SM avoid enough damage to take the battle into his domain ie-close quarters?
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